Indianapolis 500: The Simulation
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Joystick-Mouse
Genre: Racing - 3D - Cars
Gametype: Licensed
Release Year: 1990
Developer: Papyrus Design Group
Publisher: Electronic Arts
Players: 1 Player
Hardware: OCS
Conversions: PC (DOS)
Disks: 1
Programmer: David Kaemmer, Richard Garcia
Musician: Rob Hubbard
Designer: Peggy Brennan, Wilfredo Aguilar
_________________________

The famous Indianapolis 500 Mile race, held annually at the Indianapolis Motor Speedway on the Memorial Day weekend, is one of the most famous automobile racing events in North America. The event is simulated here using 3D polygon graphics to recreate the  33 cars in the race.  Players are able to choose their car and customize it with a variety of options. Modifications include wing down-force, tire pressures, wheel stagger (making the right-side wheels larger, to compensate for the banked corners) and turbo output (which provides boost, but stresses the engine and uses more fuel).

After qualifying (by performing during four laps and taking the average) players can race over 10, 30, 60 or the full 200 laps. Lower modes remove car damage and the 'full-course yellow' system, the absence of these can make for repeat carnage including traffic collisions and huge pile-ups.
 
http://www.mobygames.com/game/amiga/indianapolis-500-the-simulation
